⚡Course 2
Next, let's edit the shop configuration file. Taking the store configuration in Course 1 as an example, let's continue to improve it!
settings:
menu: 'example-shop-menu'
buy-more: true
shop-name: 'Blocks Shop'
hide-message: false
items:
A:
# ...
B:
# ...
C:
# ...
Product A
This example has sell limits, which means player can only sell this product X times every day.
Sell limits can help your server has "economy balance", even player has 10000 rotten flesh, he still can only sell 64x in this example.
In this example, VIP players will have 50% more sell limits, which can help your server has more supporter.
In this example, sell limits will reset at local time '0:00:00', which means midnight.
In this example, we set price and product mode has
CLASSIC_
prefix, this will save server performance, you should use this when you didn't setstart-apply
option to other value inprices
section.
items:
A:
price-mode: CLASSIC_ALL
product-mode: CLASSIC_ALL
products:
1:
material: rotten_flesh
amount: 1
buy-prices:
1:
economy-plugin: Vault
amount: 10
placeholder: '&6{amount} Coins'
start-apply: 0
sell-prices:
1:
economy-plugin: Vault
amount: 0.8
placeholder: '&6{amount} Coins'
start-apply: 0
sell-limits:
global: 1280
default: 64
vip: 192
sell-limits-conditions:
vip:
1:
type: permission
permission: 'group.vip'
sell-limits-reset-mode: 'TIMED'
sell-limits-reset-time: '00:00:00'
Product B
Product A only brought an item from vanilla, let's try to obtain an item from a third-party plugin! Meanwhile, using Vault as an economy is too boring! Let's try something different, such as vanilla's experience points!
To get how to write
hook-plugin
option andhook-item
option, please read Item Format page.To get how to write
economy-type
option oreconomy-plugin
option, please read Economy Format page.
items:
A:
# ...
B:
products:
1:
hook-plugin: MMOItems # Plugin Name
hook-item: AXE;;EXECUTIONER_AXE # Item ID
amount: 1
price-mode: ANY
product-mode: ALL
buy-prices:
1:
economy-type: exp
amount: 1
start-apply: 0
placeholder: '1 Exp'
sell-prices:
1:
economy-type: exp
amount: 1
start-apply: 0
placeholder: '1 Exp'
Product C
Sometimes, we do not support the third-party plugin items you are using, so you can solve this by creating a command shop!
items:
A:
# ...
B:
# ...
C:
price-mode: CLASSIC_ALL
product-mode: CLASSIC_ALL
display-item:
name: 'Chicken Spawner'
material: PLAYER_HEAD
skull: eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjQ3ZTJlNWQ1NWI2ZDA0OTQzNTE5YmVkMjU1N2M2MzI5ZTMzYjYwYjkwOWRlZTg5MjNjZDg4YjExNTIxMCJ9fX0=
amount: 1
buy-prices:
1:
economy-plugin: Vault
amount: 350000
placeholder: '{amount}⛂'
buy-actions:
1:
type: console_command
command: "ws give %player_name% spawner chicken 1"
You can first enter the command
/shop generateeitemformat
to generate an Item Format and fill it into thedisplay-item
option. This way, even if you haven't set any items, the plugin can still display the item in the store by reading the item in thedisplay-item
option.This product didn't set
sell-prices
option, so it can not be sold.After purchase, we will execute
buy-actions
which includes execute the command you set. For more info about Actions, please read Action Format page.
Seasonal Product
items:
A:
price-mode: CLASSIC_ALL
product-mode: CLASSIC_ALL
products:
1:
material: potato
amount: 1
buy-prices:
1:
economy-plugin: Vault
amount: 2
placeholder: '&6{amount} Coins'
conditions:
1:
type: placeholder
placeholder: '%rs_season%'
rule: '=='
value: 'Spring'
2:
economy-plugin: Vault
amount: 1.8
placeholder: '&6{amount} Coins'
conditions:
1:
type: placeholder
placeholder: '%rs_season%'
rule: '=='
value: 'Summber'
3:
economy-plugin: Vault
amount: 3.2
placeholder: '&6{amount} Coins'
conditions:
1:
type: placeholder
placeholder: '%rs_season%'
rule: '=='
value: 'Fall'
4:
economy-plugin: Vault
amount: 8.8
placeholder: '&6{amount} Coins'
conditions:
1:
type: placeholder
placeholder: '%rs_season%'
rule: '=='
value: 'Winter'
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